Waving at the Sea is a prototype video game designed in Unreal Engine 4. It's themes are exploration, discovery and navigation inside a sailing boat.
The player has to pick up checkpoints and later, after finishing the level opening, the player ends up being able to explore the map at will. The game's map consists of a large island and small islands around it, sometimes formed by rocks or small pieces of land. The prototype includes a level where the player has to go around the island in which he has to pick up checkpoints to finish the course.This video game prototype was carried out as part of the Professional Aptitude Test and lasted almost 1 year. The project started with the pre-PAP where the initial idea was conceived. The prototype itself only started to be carried out after 3 months.
Downloads:
Dosier(PDF);
Demo of the Game - WINDOWS 64X;